Revenues grew by over 10%, mobile accounts for almost half at $63.2 billionhttps://www.gamesindustry.biz/articles/2018-12-18-global-games-market-value-rose-to-usd134-9bn-in-2018
The video games industry is on course to generate just shy of $135 billion in 2018.
That’s according to research by market analysts Newzoo and shared with GamesIndustry.biz for the 2018 edition of our Year In Numbers infographic.
The $134.9 billion market value marks a 10.9% increase over 2017.
As expected, mobile accounts for the bulk of the industry’s revenue — 47% of it, in fact, at $63.2 billion (up 12.8% year-on-year). Smartphones led the way here with revenues of $50 billion (up 14.2%), while tablets accounted for $11.4bn (up 7.8%).
Interestingly, tablet games account for 10% of the overall market, meaning $1 out of every $10 spent on games is on tablets.
Of the three major sectors — mobile, PC and console — it was the latter that saw the biggest growth, with revenues increasing by 15.2% year-on-year to $38.3 billion.
PC meanwhile accounts for 25% of the global games market — $1 for every $4 spent on video games — encompassing boxed, download and browser games. Revenues were reported as $33.4 billion, up 3.2% year-on-year.
You can see a more detailed breakdown — plus insight into boxed versus digital revenues, and more besides — in our 2018 Year In Numbers infographic.